AI Insights · Timothy · April 2024
Top 5 Cat Games on iOS in Italy Q1 2024
Discover the performance trends of the top 5 cat games on iOS in Italy during Q1 2024, including weekly downloads, revenue, and active users.
During the first quarter of 2024, the top five cat-themed games on iOS in Italy showcased diverse performance metrics in terms of downloads, revenue, and active users. Here, we delve into the weekly trends for each of these popular apps.
My Cat – Virtual Pet Games from Akita Limited Liability Company saw a fluctuating pattern in revenue, peaking at around $1K in mid-January before stabilizing between $700 and $900 for the rest of the quarter. Downloads for the app started strong with over 1.3K in the first week of January but experienced a significant decline, dropping to as low as 196 in mid-March. Active users mirrored this trend, starting at nearly 2K and dipping to 457 by mid-March, before a slight recovery to 633 by the end of the quarter.
The Battle Cats by ponos corporation enjoyed a notable spike in revenue in mid-January, reaching approximately $1.2K. However, it generally maintained a range between $400 and $900 for the rest of the quarter. Weekly downloads remained relatively stable, fluctuating between 200 and 600, with a notable peak of 578 in the last week of February. Active users showed a slight decline from 3.5K at the beginning of January to about 3K by the end of March, with minor fluctuations throughout the period.
Cat Hero : Idle RPG from Game Duo Co.,Ltd. displayed a significant revenue increase in mid-March, with a peak of about $1.1K, contrasting with its lower earnings earlier in the quarter, which ranged from $77 to $398. Downloads were minimal, never exceeding 100 in any given week, and showing a sharp decline to as low as 2 in mid-March before slightly recovering to 34 by the end of the quarter.
Cats & Soup, developed by hidea, demonstrated consistent revenue, generally ranging between $150 and $370 throughout the quarter. Downloads fluctuated, starting at 690 and peaking at over 1K in late January and mid-March, before dropping to 364 by the end of March. Active users saw steady engagement, starting at 1.4K and peaking at 1.8K in early February, with a slight decline to 1.7K by the end of March.
Kitten Match by Special Gamez Technology Co., Ltd. maintained low revenue figures, ranging from $120 to $264 throughout the quarter. Downloads were negligible, with only a handful of downloads recorded sporadically. Active users also remained low, starting at 88 and gradually decreasing to 26 by the end of March.
For more detailed insights and data, visit Sensor Tower.